Daniel Hertz, a senior fellow at City Observatory, wrote an article for The Atlantic describing what he learned about urban planning by playing computer games. He cites two specific games about building: SimCity and Cities:Skyline. Zoning, traffic, parking, public transportation, and growth are all challenges to be had in the games. Seemingly, left out are the human aspects: politics, diversity, income driven neighborhoods. These factors contribute to the richness of urban dwelling that the games don’t appear to incorporate.
If you don’t want to plan a city, you may want to try being President. Gene Billingsley, founder of GMT Games, has a board game in development called Mr. President, which will hopefully be available by late fall 2016. “Mr. President is a solitaire game that puts you in the shoes of the President of the United States, attempting to govern, with limited resources, in a complex and ever-changing world.”, according to Billingsley.